How to use Roblox Radar
Radar is a shortlist builder. It helps answer: what is moving, why did it get flagged, and did yesterday's spike prediction pay off?
Best use: start with spike candidates and growth lists, then come back after the next refresh. The point is not to call a game "good." The point is to make a clear, testable call about market movement.
What Radar does
- Collects public Roblox Explore data and canonical Roblox metadata.
- Uses Rolimons as a separate discovery source, so high-CCU games can appear even when Roblox Explore sampling misses them.
- Saves player-count snapshots over time. That lets Radar compare a game against its own baseline instead of only showing what is popular right now.
- Explains why each entry made the list: audience size, 24h/7d growth, rank movement, source agreement, source mismatch, update recency, or caution flags.
- Separates newly tracked games from breakout candidates. New entries are discovery context; spike candidates need enough history to be checked later.
What the score means
The green Radar score is a review-priority score. It is not a game-quality score. It is not a prototype recommendation.
Higher scores mean the market signals are stronger or stranger: more current players, better growth versus baseline, better Rolimons rank, agreement across sources, recent updates, or caution flags worth inspecting.
How to read the queues
- Spike candidates: Radar is making a prediction. Check the next refresh to see whether CCU or rank momentum continued.
- Breakouts: games with reliable growth or rank movement after baseline gates.
- Rolimons-only discoveries: high-CCU games found on Rolimons but not in this Roblox Explore sample.
- Suspicious spikes: games with momentum plus caution flags, often low like ratio for their size.
- Mega context: huge games that explain the market but should not crowd out smaller breakout candidates.
A simple workflow
- Scan Radar for "Most growth this week" and "Spike candidates."
- Open a card and read "Why it made the list." If the reason is only "newly tracked," treat it as discovery, not a breakout.
- Use Tracked games when you need to sort or search the full set.
- Use Thumbnail Trends to spot packaging patterns that correlate with outliers or growth.
- Use Review board for daily inspection and notes.
- After a refresh, check whether the predicted spike held, faded, or turned into a larger breakout.
Limits
- Public data can lag or disagree across APIs.
- Rolimons place-to-universe matching can be incomplete.
- CCU, visits, and likes do not reveal revenue.
- Radar shows market signals. Manual playtesting still matters.
Refresh cadence
The site refreshes about every 6 hours. Current generated set: 1501 tracked games, 395 seen by both sources, 861 Rolimons-only, and 245 Roblox-only. Last generated: 2026-07-03T06:48:35+00:00.